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Pokémon: The Amazing Chase Day 4

Pokémon

Pokémon: The Amazing Chase Day 4

Pokémon: The Amazing Chase Day 4 is a Courtyard Pokémon mystery pack with a calibrated expected value of $85.11 and a typical (median) pull of $65.95 across 62 indexed pulls. Its pack price is not yet confirmed, so the EV ratio, hit rate, and Rip Advisor verdict are pending.

Calibrated EV

$85

ROI
MEDIUM CONFIDENCE · 62 pulls · 47dSIGNAL Awaiting new data · 48 days ago
Calibrated EV
$85
Cash-out EV
$72
Pack price
Unknown
Typical pull
$66
Hit rate
Lifetime EV
$86
Pulls indexed
62
Last pull
47d ago

01 / Rip Advisor

Is Pokémon: The Amazing Chase Day 4 worth it right now?

score 0/100NO DATA
  • No pack price on record, so no net or ROI figure can be computed.
Log this decision:

Verdict is computed transparently from indexed pulls: cash-out ROI, median pull, 7-day trend, hit rate, and sample size. Redemption shipping (typically $16+) is not included — cards worth less than a few times the shipping cost are usually better instant-sold than shipped. Not financial advice.

02 / Pool signals

What's happening in the Pokémon: The Amazing Chase Day 4 pool

Lifecycle stage, health, and chase removals — read from indexed pulls, never guessed.

No price set — pool economics can’t be computed.

NO DATA

No price set — pool economics can’t be computed.

Pro adds the Pool Health score and chase-removal impact.

Not observable: packs remaining, value remaining, and which chases are still in the pool — Courtyard publishes a pull feed, not inventory. We label those unavailable rather than estimate them. Everything above is computed from indexed pulls and EV snapshots; thin or stale data pulls the score toward neutral. Formula

Chase tracker

No pack price set, so a chase tier cannot be anchored.

Signal lifetime

SIGNAL Awaiting new data · 48 days ago

No pulls indexed recently, so this read cannot refresh. Treat it as a snapshot of the past.

Newest pull
48 days
observed
Pull rate
none
observed
Pulls, 7d
0
observed
Half-life
Pro

Aged, not predicted. Half-life counts how fast new evidence arrives, measured from real pull timestamps — it is not a forecast of where EV is heading. We publish no EV-drift half-life because our snapshot history is still too short for a regression to mean anything. The seeded placeholder points this note used to warn about have been flagged in the database and excluded from every chart, trend and score, so what you see plotted is observed data. Note the headline EV is decay-weighted, so it reacts to new pulls sooner than this whole-sample horizon implies. Methodology

03 / Contents

What has come out of Pokémon: The Amazing Chase Day 4

The eras, sets and cards this pack has actually produced. A record of past pulls — Courtyard publishes no inventory, so this is not a statement about what is left.

By era

Cards seen range from 1996 to 2026.

  • Current (2020+)77%$75 avg
  • Vintage (pre-2000)11%$74 avg
  • Modern (2010-2019)6%$154 avg
  • Retro (2000-2009)5%$200 avg

Most common sets

Sets these pulls came from.

  • Destined Rivals - DRI EN3%$65 avg
  • Pokémon Basic3%$71 avg
  • Pokémon Blk EN-Black Bolt3%$87 avg
  • Pokémon Clk-Trading Card Game Classic Blastoise & Suicune EX Deck3%$76 avg
  • Pokémon Dri EN-Destined Rivals3%$98 avg
  • Pokémon M2a-Mega Dream EX3%$74 avg
  • Pokémon SV3-Ruler of the Black Flame3%$55 avg
  • Pokémon Swsh Black Star Promo3%$147 avg

Cards seen most often

Named on every readable pull.

  • Wartortle5%$75 avg
  • Bulbasaur3%$51 avg
  • Eevee3%$102 avg
  • Ethan's Typhlosion3%$65 avg
  • Mewtwo V3%$147 avg
  • Pikachu EX3%$102 avg
  • Arceus Vstar2%$75 avg
  • Aurorus2%$46 avg

Built from the 62 indexed pulls of this pack so far — a record of what has come out, not a promise about what is left.

04 / Floor safety

Pokémon: The Amazing Chase Day 4 floor safety & buyback reality

The two ways average EV lies to you — how top-heavy the pack is, and what FMV actually converts to in cash — then which exit pays most.

In Pokémon: The Amazing Chase Day 4, the top 2% of pulls account for 12% of all pulled value — low dilution. Value is spread fairly evenly across the pool, so the average is close to what a typical rip returns. The observed instant-offer ratio is 85% of FMV, which is the cash number every verdict on this page already uses.

Floor safety

low dilution

12% of everything this pack has paid out came from just the top 2% of pulls. Value is spread broadly across pulls, so the average sits closer to the typical rip here than it does on a top-heavy pack. It still sits above the median — check both.

Buyback reality

84.6% of FMV observed

Across 60 indexed pulls that carry a recorded bid, a $100 FMV pull cashes out around $85 if you instant-sell — in line with the platform's 84.6%. This is the figure every verdict on the site multiplies by.

Holding, listing, or physically redeeming can beat the instant offer — but redemption shipping (typically $16+) eats small wins.

Net exit value

60 paired pulls · 97% bid coverage · confidence 89%

Instant-selling the average (mean) pull here returns $73.03 $13.29 below sticker FMV (15.4% haircut). That figure is the average of bids we actually recorded, not the platform rate applied blind.

Pro compares all three exits side by side, with the redemption breakeven and the value-by-value haircut curve for this pack.

Bids are recorded, resale is not. Instant-buyback figures are real offers captured at index time and can move. Redemption shipping starts near $16 in the US, is higher internationally, and is charged per shipment — batching pulls lowers it. We publish no resale estimate, liquidity score, or time-to-sell, because no such data is available to us. How buyback works

05 / Observed odds

Pokémon: The Amazing Chase Day 4 odds — observed, not posted

Reconstructed from real pulls, so it shows what has actually been coming out — posted odds can't do that. It is a record of pulls, not a count of what is left.
  • Under $33
  • $33 – $66
  • $66 – $132 · beats the pack
  • $132 – $330 · big hit
  • $330+ · chase

Observed across 62 indexed pulls — what actually came out of this pack, independent of the posted odds. The 48h column shows tier drift: a falling green tier means fewer of the good cards have come out lately — which may mean they are running out, or may just be a quiet 48 hours.

07 / Big hits

Biggest Pokémon: The Amazing Chase Day 4 pulls

08 / EV history

Pokémon: The Amazing Chase Day 4 EV over time

Snapshot per scraper run. The dashed line is break-even — EV above it is +EV.

Calibrated EV currently sits at $85.11, and has moved up 0.0% over the last 7 days.

$85.11EV

EV over time: 552 points from Sep 12 to Sep 18, starting at $85 and ending at $85, essentially flat across the period.

09 / Quick answers

Pokémon: The Amazing Chase Day 4 — quick answers

Is Pokémon: The Amazing Chase Day 4 worth buying right now?
Our current verdict is NO DATA (score 0/100). No pack price on record, so no net or ROI figure can be computed.
What is the EV of Pokémon: The Amazing Chase Day 4?
The calibrated EV is $85.11 against a pack price of not yet set, with a typical (median) pull of $65.95 across 62 indexed pulls.
What are the real odds of beating the pack price on Pokémon: The Amazing Chase Day 4?
We cannot say yet. Pokémon: The Amazing Chase Day 4 has no pack price on record, and the odds of beating a price are undefined until there is one to beat. The 62 indexed pulls are still shown below as a record of what has come out.
What is the typical pull from Pokémon: The Amazing Chase Day 4?
The median pull is $65.95 — half of all indexed rips returned less than that. The single best recorded pull is $399.00.

10 / Pull log

Latest Pokémon: The Amazing Chase Day 4 pulls

Compare Pokémon: The Amazing Chase Day 4 with other Pokémon packs

Same math, same methodology — cash-out ratios after each pack's own buyback, so the comparison is apples to apples.

Understand these numbers

Every figure on this page — EV, EV ratio, hit rate, dilution — is defined once and computed the same way for every pack.

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